Ibara Sorekara is a game I'm dying to play. I loved Ibara and Battle Garegga to death for the brief times I was able to play them. Good graphic, tough gameplay... and yeah, hot chicks piloting giant boss mechs. I was hoping to go to Japan this winter with a comic in tow, and although that's not going to happen till next year, if there is one doujinshi I'd like to have my name on, it's the Ibara series.
[Erased the 2nd page, as I still am pretty poor at katakana. It's "Deisendo" (Descend), not "Deihindo" (whut?)]
National Novel Writing Month is already underway, and much writing's already been clocked in months beforehand. Not much at the moment, but it will be worth it in the end.
For the past few months, I've been going to the Video Game Zombies Podcast. It's every Wednesday and Sunday night at 9pm. Beware, as it's invasion already garners thousands and thousands (and thousands) of listeners! Maybe! http://www.livestream.com/vgzlive
The very center of the Evil Range has gone for centuries unexplored, unseen, and unrecorded. From the most remote long range nanospy satellites deployed by the Gradius Royal Army, only this composite image could be extracted. Seconds afterwards, the palm-sized nanospy carrier body was destroyed and the signal automatically cut off before it could give away position to the Bacterians.
Early estimates put the Bacterian megafortress at over 4500 kilometers across it's widest point. The black ring that surrounds it potentially matches Planet Gradius' own circumference -- the ring itself comprised of ... billions of Core Warships, many unclassified and unconfirmed.
Truth be told, it's been extremely rough since San Diego Comic Con.
I willfully go with unpaid leave from work, because... well... it's San Diego Comic Con! The kinds of people I meet there, the places I go throughout Southern California, I make back in epicness what I lose in paychecks! This year I was smarter -- saved up more and budgeted for rent's sake. But losing a week's pay still hurts like hell. Especially after my car gave out on me.
I've tripped up a little, gotten pretty sullen over how much still needs to be done. But looking back, it's still been a hugely productive year. This next three months is the last big push to finish strong.
Look forward to (fantastic) news on "The Demon Mages", some doujinshi projects I've been itching to finish, and at least some words back from Anime Weekend Atlanta, New York Anime Fest, and the last minute scramble to get to Tokyo this December.
Not much in the way of doodles or drawings lately, but it's not for lack of effort. I meant to ask though, any of you out there picked up the Darkstalkers Tribute book yet? It's REALLY REALLY good! (And I'm not just saying that because I'm in it!)
This weekend, off to another convention. Rallying artwork and gathering resources for the storm of activity come next month. Otakon 2009 and SDCC right behind. Then maybe a month after that, Comiket 76, and four months later... well stay tuned, my friends!
Been waaaay behind on commissions in favor of comics and staying MOTIVATED. Seems harder and harder as the months go on, which is honestly really scary. I chalk it up to more overblown expectations than absolute lack of work. I AM trying often to juggle three or five different projects at the same time.
The mood here is PERFECT. Linework, not so much. For three UC era Zeon underwater mobile suits, they're short on looks, so I had to pump up the attitude.
What looks more and more like a definite doujin project BESIDES THE OTHER TWO is a Gradius Gaiden else-worlds take. I love the Viper and all, but she's gotta have a home away from home. That's where the battle ready, 1,300ft wide Cerberus-class supercarrier "Faraway Reach" comes into play.
A supreme desktop idea, and I'll be submitting updates as this thing takes shape. Already the OpenCanvas work file is at it's layer limit for this rough image. But already the mood is here. Hope I can maintain it.
More Gradius! My frothing demand for a next-gen or retro Gradius VI cannot be sated.
About 50 frames of animation. Very happy with the juicy bits like the mini-explosions, the electricity -- always felt confident at animating electric arcs -- and the fade-in-fade-out debris. In hindsight, I could have spruced it up with a more interesting background, but the focus was getting the frames and timing together.
I am an illustrator, based in the Washington DC metropolitan area.
I have five years of working experience in varied roles of the illustration and publishing field. I am the artist, writer, and creator of my original miniseries "The Demon Mages," published by Angry Viking Press, LLC. I have done work-for-hire assignments for Wayforward Technologies, composed music for projects through Majesco Games Inc. and performed design work for other private animation and comic book projects.
From 1998 to 2003, I was a student in the University of Maryland visual arts and animation program. Currently, I am seeking opportunities in completing a bachelor's degree in Business and Marketing.
I volunteer at no cost for any art instruction seminars, lectures or panels, and have hosted events in the DC/MD/VA area and abroad since 2007.
Feel free to contact me at anytime: firstname.lastname@example.org