Sunday, November 4, 2012
Hey folks. It's been a minute! The blog here has gone silent since my commissions solicitation and it's been a dog of a time since then. Managed to end this year in a new townhouse, took an overdue vacation to Buena Vista (DIDNEY WORL) and just got back from a productive weekend at Nekocon in Virginia Beach.
That said, two projects I'm involved with recently reached their Kickstarter goals: Angry Viking Press' bid for Diamond Distribution & Studio Nasu's "Crisis Heart Brawlers: Clash At Otakon." Please pay a visit (hah!) and support not just me, but the talented folks behind these projects!
Though there's still two months left in the year, I can safely say that I didn't come close to my goals for 2012. But for any sort of failure, comes renewed focus! Visit here and my other pages, because it's not over until it's over!
The Demon Mages @ Tumblr
Tuesday, July 17, 2012
Hey folks! There's a LOT going on for me, but most importantly -- I'm moving! I'm going to need help staying ahead of expenses and right when the biggest events of the year are around the corner. I've done my best to clear my schedule, and if not, go full bore on my artwork daily (as you might have seen here and elsewhere.)
COMMISSIONS NOW OPEN -- firstname.lastname@example.org
(1): Visit my webpages: you're already here at Tumblr - Blogspot - Pixiv
Think of a signature request! No explicitly adult requests will be honored.
Email me at email@example.com with your request. A prompt reply should follow (usually during daytime hours, EST.)
(2): The finished work will be letter size images [2550 x 3300px / 8.5" x 11"] sent via email/FTP.
(3): Requests start at $15 for B&W, max at 30$ for full color work. Details may vary from one to another, don't be afraid to ask questions!
(4): When request is received, initial sketchwork will be sent for confirmation and approval.
(5): Payment is requested in advance of the final image. When the request is confirmed and the sketch is approved, payment info will be provided.
(6): Time & capacity is limited. I already have a few preset, but more are always welcome!
(7): Because of current scheduling, NO FINAL ARTWORK WILL GO TO THE START LINE UNTIL AUGUST 15th, 2012 -- That is also the cutoff date for taking requests!
(8): I will do my absolute best to be prompt and attentive to requests, but please do not re-gift (commissioning for another individual, partner, spouse, etc.) or request portraits (too time consuming.)
(9): Commission requests here are NOT for re-purposed distribution on media projects (cover or interior images for comics, assets for games.) I can do contract work at equally low cost, but not under the table.
Thank you for you time & consideration! I look forward to what you've got in mind, everybody!
Sunday, July 8, 2012
I'm fiding that my speed and toning ability has come back to a usable shape. Time to put it to some use!
Monday, June 11, 2012
With all the new features on Blogger, I was surprised and excited to see the worldwide view counter -- Hello out there! こんにちは！Привет! ¡Hola!
(CURSE YOU FEZ!!! このゲームを呪う！Проклятие этой игре! Maldito seas, Fez! )
You'll find me at these sites whenever things go quiet here at the blog.
Now, you can email me at firstname.lastname@example.org anytime!
Monday, April 30, 2012
Thursday, April 12, 2012
Skullgirls is now available for PS3 & XBOX360
For the characters Filia & Painwheel, I did line art rendering & cleanup on their story mode cinematics & endings. I especially liked their ending artwork and had a blast working on them! The game is worth 1200 Microsoft Points, or $14.99 PSN.